AI Insights · Timothy · September 2021
Top 5 Sandbox-like Games Performance in Middle East Q3 2021
In Q3 2021, the top 5 sandbox-like games on a unified platform in the Middle East showed varied trends in weekly downloads, revenue, and active users. Data from Sensor Tower reveals these insights.
In Q3 2021, the top 5 sandbox-like games in the Middle East exhibited diverse performance trends across weekly downloads, revenue, and active users on a unified platform. Here’s a detailed look at each game’s performance during this period based on Sensor Tower data.
Roblox showed a robust performance in weekly revenue, peaking at approximately $758K in the last week of July. Weekly downloads varied, starting at around 138K in early July and ending at approximately 153K by the end of September. The game maintained a strong user base with weekly active users consistently around 2.6M, peaking at 2.66M in late July.
Minecraft experienced a slight decline in weekly revenue, starting at around $44K in late June and dropping to about $29K by the end of September. Downloads showed a modest increase, peaking at approximately 35K in mid-September. Weekly active users remained stable, averaging around 450K throughout the quarter.
PK XD: Fun, friends & games displayed fluctuations in revenue, with a peak of around $25K in mid-September. Downloads saw a gradual decline, starting at around 79K in late June and dropping to approximately 45K by the end of September. Active users remained relatively steady, averaging around 470K throughout the quarter.
IMVU: 3D Avatar Creator & Chat faced a decline in weekly revenue, from approximately $18K in late June to about $8.7K by the end of September. Downloads also decreased, starting at around 6.6K and falling to approximately 1.7K. Active users dropped from around 158K in late June to about 63K by the end of the quarter.
Growtopia had a steady but low performance in weekly revenue, peaking at approximately $11K in late August. Downloads remained relatively low, averaging around 1K per week. Active users also showed a slight decline, starting at around 2.6K in late June and ending at approximately 1.9K by the end of September.
These insights provide a snapshot of the performance trends of the top sandbox-like games in the Middle East during Q3 2021. For more detailed insights and data, visit Sensor Tower.